I’ve chosen to develop further questions 1&3 raised last week.

I chose to explore these questions by creating a book in 3D software using RizomUV. Because

In UV mapping, the book flipped to the first page is not the same book as the one flipped to the second page, because they don’t use the same model.
If I want to use only one UV map to wrap around a book (because if I use only one UV map, as a 2d representation of the book, that map is the book itself), then the book must be a whole (rather than having many pages that can be turned).

Middle: A book flipped to the middle
Right: A book flipped to the last page
So I try to iterate a book into 100 versions based on the process of flipping through it.




Middle: UV map
Bottom: Applying the UV map to the Model
Finally, I gave these UV maps as patterns to each model.
They are not the same book, but a hundred books next to each other. 10/100 versions of an instantaneous sculpture.
